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Re: Fantom X6 and M-Audio Delta 1010 LT issues. in Fantom-S and Fantom-X · 1 Oct 2007

hi. I have the same click-problems with my 1010lt. A workaround that at least works for me is to simply boot the PC twice after switching it on ..sounds stupid but it does the trick :) A more better solution might be to...

Re: Gameboy retro sounds in Fantom-S and Fantom-X · 24 Sep 2007

andy, that's right - but how do I set the number of LFO steps to 3 or 4 ? I did not find this in the manual.

Re: Gameboy retro sounds in Fantom-S and Fantom-X · 21 Sep 2007

first of all, the juno arpeggiator triggers note-ons AFAIK. for c64 style arpeggios you'd only want to change the pitch without retriggering the note. second, there is only one arpeggiator in the juno and therefore arpeg...

Re: Gameboy retro sounds in Fantom-S and Fantom-X · 21 Sep 2007

By coincidence, I was toying around with this just yesterday. Here's a tip: The "tone delay" parameters are your friend when it comes to SID/8bit style sounds. For example, in order to program a typical 8bit snaredrum, s...

Re: Can FX play oscs/waveforms "reversed/backwards" or not? in Fantom-S and Fantom-X · 29 Mar 2007

i have a juno-g and i stumbled upon a factory patch ("in da cave") that actually plays a sample in reverse. the trick is to use the "tone coarse tune" parameter: I noticed that for values >= 34 the sample starts to play...